Chaos Group announced a new version of the most popular among designers Render V-Ray 2.0. The next version not only features a large number of new features and enhancements, but also contains a V-Ray RT – instrument interactive rendering of Chaos Group, with its GPU version.
Ultimately, the user gets a powerful and effective combination of the final rendering V-Ray for 3ds Max, plus V-Ray RT CPU and V-Ray RT on the GPU, which has become a complete package for the creation of any 3D production.
List of changes since 2.00.03:
Modified features:
- The V-Ray RT render server prints out some more information in GPU mode (useful for troubleshooting);
- Added access to the V-Ray material override exclude list from MaxScript;
- Support for the four FumeFX render elements;
Bug fixes:
- Noise with “Clamp output” option enabled;
- Hilights from the base reflection layer of VRayCarPaintMtl material were darker than they should be;
- Slow rendering with many overlapping VRayProxy primitives;
- Randomly missing gizmos when rendering VRayEnvironmentFog;
- VRayLights that exclude an object could still affect that object through GI;
- Rendering with GI may use more detailed texture mip-map levels than necessary;
- VRayHDRI may not respect the specified memory limit for tiled textures;
- V-Ray RT: Objects could disappear in animation;
- V-Ray RT: When used as production renderer, animation of deforming objects is ignored
Bit depth : x86/x64
Compatibility with Vista / 7 : complete
Language : English
System requirements : Win XP/Vista/7 x32/x64
3DS Max 2012 x86/x64
3DS Max Design 2012 x86/x64
Size : 126 M
Ultimately, the user gets a powerful and effective combination of the final rendering V-Ray for 3ds Max, plus V-Ray RT CPU and V-Ray RT on the GPU, which has become a complete package for the creation of any 3D production.
List of changes since 2.00.03:
Modified features:
- The V-Ray RT render server prints out some more information in GPU mode (useful for troubleshooting);
- Added access to the V-Ray material override exclude list from MaxScript;
- Support for the four FumeFX render elements;
Bug fixes:
- Noise with “Clamp output” option enabled;
- Hilights from the base reflection layer of VRayCarPaintMtl material were darker than they should be;
- Slow rendering with many overlapping VRayProxy primitives;
- Randomly missing gizmos when rendering VRayEnvironmentFog;
- VRayLights that exclude an object could still affect that object through GI;
- Rendering with GI may use more detailed texture mip-map levels than necessary;
- VRayHDRI may not respect the specified memory limit for tiled textures;
- V-Ray RT: Objects could disappear in animation;
- V-Ray RT: When used as production renderer, animation of deforming objects is ignored
Bit depth : x86/x64
Compatibility with Vista / 7 : complete
Language : English
System requirements : Win XP/Vista/7 x32/x64
3DS Max 2012 x86/x64
3DS Max Design 2012 x86/x64
Size : 126 M
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Password; softmediafire
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